Industry watch
What role will Hollywood play in the cinema of tomorrow?
The future of Hollywood, and more broadly that of cinema, seems to hinge less on a spectacular "death" than on a colder shift: who controls the source of images, the [...]
What role does artificial intelligence play in artistic creation?
Will AI primarily "create" instead of creatives, or will it become the discreet tool that shapes, checks, and accelerates initial versions without deciding the final outcome?The most tangible movement resembles [...]
CUDA 13.2: Towards optimized and simplified production?
Why does a release like CUDA 13.2 generate so much discussion, even when we primarily develop 3D tools? Because it promotes a simple yet somewhat counterintuitive idea: GPU performance is [...]
XR and AI: Towards an industrial transformation?
When XR, 3D, and AI truly enter the industry, will it be through a "super experience" that is more immersive... or through something much more mundane: the step-by-step proof that [...]
Video games in 2026: towards a new economic era?
The video game industry enters 2026 with an increasingly visible contradiction at the market level: spending may resume, releases may create events, yet the production chain is fragmenting, distribution is [...]
3D production and the metaverse: an unprecedented fusion
Is the "metaverse" becoming something other than a world in virtual reality headsets? Yes, and the most significant shift is less about a new platform and more about a logic: [...]
Unreal Engine: The Secret to GPU Optimization.
Why can a real-time scene in Unreal Engine or Unity "lag" even when the graphics card seems underutilized, and why can a Cycles render in Blender speed up by changing [...]
How does video gaming reinvent its stability?
A light remains on in an open space that sounds hollow. On one wall, hastily scribbled concepts of universes. On another, a schedule that has been rewritten too many times. [...]
Art & Inspiration
Mouvo: the evolution of motion design in Prague
How can we continue to create movement when everything seems to be moving already, everywhere, all the time - in interfaces, advertising, networks, and automation-enhanced tools? The risk for motion [...]
Did the Blair Witch Project trigger everything?
When a video looks real, do we still believe it, or do we first look for what is wrong, as a digital survival instinct? This question has resurfaced with a [...]
The paradox of invisible yet impactful images
How can you obtain an image that takes your breath away without anyone thinking, even for a second, about the technique that produced it? The paradox is present, and it [...]
Why Mercy is redefining the Unreal Engine transition
What is the bottleneck when a sequence is filmed on a real-time volume and then needs to hold up in the final visual effects? It is not just the pixel [...]
When water reflects the inner state of the characters
How can one convey the violence of a household without showing it directly, and without falling into demonstrative drama? Atmospheric Pressures chooses a more physical emotion: that of a pressure [...]
Silence and movement: the masters of hidden dialogue.
Why do some scenes "speak" loudly without us being able to explain what works, while others seem verbose even when they contain few words? The confusion often arises from a [...]













